A playful designer who embraces experimentation, fun and play! I love to use all kinds of techniques, materials and media to bring fun and life to my projects.





An exploration into play that streams into various outcomes of how we can understand play. A collaborative publication that rejects a single definition to the question “what is play?” but rather embraces stories, memories and opinions from designers, as well as showcasing playful design work. A manifesto that explains what play is not and a zine series that utilises play to make our day more fun. Play is the spark that has brought this project to life, and helped manifest many different avenues of design outcomes.
The BA Graphic and Digital Design programme is rooted in experimentation across digital and analogue media, deep collaboration and a focused engagement with visual and material culture. We are a community of visual thinkers and makers, passionate about typography and language, narrative and storytelling, motion graphics and moving image, art direction, photography and image making. We understand design as broad and complex, multi-layered and detailed, crafted and accidental. Combining professional practice and creative research with technical skills, our programme develops curious students into designers of the future.
See further details on our prospectus page.